letsgolegion: (legion mods)
The Legion [Mods] ([personal profile] letsgolegion) wrote in [community profile] legionclubhouse2016-09-20 12:32 am
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"The Great Hover-Train Robbery" Test Drive Meme

"THE GREAT HOVER-TRAIN ROBBERY" TEST DRIVE MEME


The Time Trapper, the being responsible for bringing people into the Legion's universe, is up to some strange tricks! It's now creating illusions of alternate universes and dumping the Legionnaires into them to try to test them as Legionnaires. Each time this happens, the captives -- er, participants have knowledge of the scenario, their role, and what they're supposed to accomplish planted into their heads, but still remember who they once were.

To complicate things, the Legionnaires from the 31st century aren't the only ones pulled into this adventure. Strange people from many worlds are being yanked in and finding themselves thrust right into the heart of these conflicts.

These universes technically are just illusions (probably!) and all the participants have an inherent knowledge of this placed in their heads, but it's up to them if they believe it -- and the danger is real. If you die in one of these scenarios you stay dead. This time everyone is being dumped into a scenario where they're dealing with...

THE WILD WEST (SORT OF)
THE SETTING

The planet Osiris is a frontier world, on the very edges of UP space. Originally colonized by Earthers of many species, Osiris has a diverse makeup just like Earth, with many different species living together. Due to being surrounded by a particular configuration of stars, star weights crush and twist spacetime near the planet, making both threshold travel and conventional FTL possible only every few months. This has led to the Osirans leading a very self-sufficient lifestyle. This also means that the Osirans have a mix of advanced technology and simpler, more reliable machines that can easily be repaired without outside supplies.

The end result is a frontier planet that has a mix of advanced technology and simpler living, resembling a slightly more technologically advanced Wild West.

While some ships are used for travel across the planet, there is an impressive hover-train network that allows for long-range and short-range travel over the planet's surface. The characters will find themselves on a hover-train passing through the rugged, dusty wilderness. Due to occasional rockslides, and dust and electrical storms in the area, the train is a low speed local train...

One that's under attack by bandits! The bandits are riding on hover-bikes and armed with blasters.

While this is possibly one of the Time Trapper's strange pocket dimensions, this dimension is very similar to the game universe, and whether or not the sentient beings in need of saving are real or not is impossible to tell. It's a bad idea to risk not helping them in case real lives are on the line.

Based on player preference, for the purposes of the meme, characters can either lose powers, retain their canon powers, or find themselves with new powers. It's up to you. Characters may also find themselves in Wild West style clothing and in possession of stun blasters, but this is also player preference. For any scenario that would typically be done only once, like stopping the train, multiple players can still play the same scenario out because of the Time Trapper creating multiple timelines of the setting.

SCENARIO A: TRAINTOP BATTLE
With bandits jumping on the train, characters have a chance to participate in a classic traintop battle, either in dangerous blaster/stun weapon shootouts, or in hand to hand combat. This is the best place to keep the bandits from getting on board, but watch out! Occasional overhead obstacles and tunnels mean certain death for anyone that doesn't duck in time.

SCENARIO B: HOSTAGES
Trouble's brewing inside! With so many bandits jumping onboard, a few are sure to make it inside unscathed. One of the passenger compartments is now occupied, with bandits guarding each exit and holding the civilians inside as hostages.

A frontal assault will be tricky, with the passengers in such a risky position, but maybe there's another way to get inside? Like those handy vents on top of the train, or perhaps through the maintenance hatches accessible via a dangerous climb through the undercarriage of the train.

SCENARIO C: DIVERTING THE TRAIN
Oh no, it seems the bandits have diverted the train, planning on making it crash after their robbery to kill any witnesses. The only chance of saving it is knocking some of the bandits off their hover-cycles and stealing them so the characters can ride ahead and hit the railroad switch to divert the train back to a safe track. The only problem with this is that anyone stealing a hover-cycle can't do it alone. One person needs to steer and they need another to help shield their driver with their powers, or give their driver covering fire. or they'll never survive the drive to the rail switch.

SCENARIO D: STOPPING THE TRAIN
All other efforts have failed and the train is careening out of control towards a downed bridge that was taken out by the bandits with explosives. The characters have to make their way to the locomotive at the front of the train and work together to figure out what levers to pull to stop the train in time -- without the help of the currently unconscious engineer and with only minutes to spare. There's a paper manual in the engine car that can potentially help them...but it's 1000 pages long with a very badly organized index.

Good luck!

SCENARIO E: WILD CARD!
Perhaps the characters find themselves on the side of the bandits and have to decide if they want to switch sides or follow through with the robbery. Or instead of a cowboy adventurer already poised to fight the bandits, maybe your character starts as a passenger on the train, and has to act from the inside of a hostage situation. Maybe some bandits fly in on buggalos and the characters have to steal one to fight them in an aerial battle. Or perhaps the characters have to race to the last train car and work together to unhinge it before the fire on board it ignites several tons of explosives. The choice is yours!

OOC INFO

Current players in game can jump into this and do starters if they like so they can play with new players and each other. This meme will count as part of the game canon for those that opt in, though they'll find their memories somewhat fuzzy afterward. These threads can count toward your AC, however the "new CR" credit cannot be applied since not every character joining in is guaranteed to join the game. This takes place after "Tinker, Tailor, Hero, Spy," but before "Welcome to Murderworld."

Potential players can use this as a standard test drive and may use these threads as their log samples. However, at least one post in their thread must fit the requirements for apps, both in length (200 words) and in quality. If you do plan on using a thread as a sample, please make sure the writing throughout your threads is a good example of your writing skills and has some solid examples of the character's voice.

Potential players can also opt to keep these threads as game canon when they app in, so that their character remembers the scenario and then suddenly finds themselves in the game universe. However, this is opt in and players can choose to introduce their characters fresh if they'd prefer that and no other characters will remember they were there. Please just note which you'd like in the additional info field on your app.

If you are considering apping to the game, currently 7 of 40 player slots are available. (Note: Recently, the player cap decreased from 50 to 40, which means the game is now closer to cap.) The character limit is 4 characters per player. You can also scope out some of the game's upcoming plots here to get an idea of what kind of plots are in the game and what's to come.

Non-players who like the meme but aren't really considering apping to the game are free to jump in. The more the merrier! The Time Trapper wants a confusing situation and will enjoy the chaos of lots of strange people trying to figure out what's going on.
redpaladin: comotoseroses (pic#10404028)

Keith | Voltron: Legendary Defenders

[personal profile] redpaladin 2016-09-20 11:12 pm (UTC)(link)
[ A ]

Keith wasn't really sure what to expect from falling into that corrupted wormhole, giant robot lion and all. Suddenly being on a train in Space Wild West was not even close to the scenarios he might have entertained.

He spares his strangely setting appropriate clothing a withering stare, tosses off the hat, and then curses the fact that his bayard's been traded for a bunch of weird looking guns. Guns. He wasn't the gunner of their outfit. That was Lance or Hunk, wherever they ended up. Looks like he would have to make due on his own. The thought leaves a sour taste in his mouth but he presses on before he can dwell on it.

After the bandits make their appearance he doesn't waste time making his way to the top of the train. Whatever was going on here, these guys were obviously bad news and he wasn't about to let them take over. Not to mention he needed to let off some steam.

The stun blasters last about half a minute before he throws them at the nearest bandit in frustration and opts to go for a more direct approach. His fast and light on his feet and all but wails on the bandits pushing them back off the train.

"You're not getting any farther than this!"

He's doing okay, but they're probably about to overwhelm him. Assist?

[ C ]

Well, this whole operation sure went to shit pretty fast. The bandits nearly took the train over and managed to divert it towards an unfinished line with a conveniently unfinished bridge. Keith was half way to figuring out how to safely get two hundred people to jump off a train when someone helpfully pointed out that there was a railroad switch up ahead and the train could be set back on a safe path if someone could get to it.

He eyes one of the approaching bandits and fucking leaps off the roof of the train and shoves the bandit off his own damn hover bike. Whoever he was working with up to this point had better be paying attention, because he's calling after you.

"Hurry up, We don't have any time! Cover me!"
Edited (oops) 2016-09-20 23:13 (UTC)
isthisapidge: By ace-pidge.tumblr.com ([28])

A

[personal profile] isthisapidge 2016-09-21 02:24 am (UTC)(link)
Pidge kind of thinks the cowgirl duds she's got on are kind of cute. She can't say the same for Keith, but watching him wail on the bandit while a giant hanging sign arm is about to sweep them all off the train and onto the dirt.

She's still got two blasters and ammo to spare, but it's probably quicker to forgo the whole thing and just scream "Kieth, DUCK!"
redpaladin: some nerd made this (pic#10378078)

[personal profile] redpaladin 2016-09-21 02:52 am (UTC)(link)
It's probably a good thing she did, because he would have been too caught up in the fight to see it before it was too late.

He snaps his head up, spots the offending sign arm and then ducks as it clocks the bandit, knocking him over the side. Close call.

"Thanks," he manages before he he puts his hands up again, watching the bandits chasing the train on either side of them. "They just keep coming!"
isthisapidge: By ace-pidge.tumblr.com ([18])

[personal profile] isthisapidge 2016-09-21 03:05 am (UTC)(link)
"So stop 'em!"

She tosses him one of her blasters. From a close distance. She doesn't trust the gun not to take a wild bounce and fall to the floor.

"Maybe if we figure out what they're after, we can stop them from getting it!"
redpaladin: (pic#10424090)

[personal profile] redpaladin 2016-09-21 04:14 am (UTC)(link)
He catches, but only because not catching it would probably end worse than him trying to fire a fucking blaster. He holds it in what he hopes is an actual safe way to hold this thing.

"I think they want the whole train, Pidge."

One of the bandits gets close enough to leap onto the train. Keith fires approximately three shots before it clips the guys shoulder and he tumbles off.
isthisapidge: By ace-pidge.tumblr.com ([26])

[personal profile] isthisapidge 2016-09-22 07:23 pm (UTC)(link)
"Then we that's what we keep them from getting! And careful! That thing only has so many shots"

But he's holding the blaster basically right as far as she knows, so he turns her attention to the new set of bandits in their way.

"We need to get to the controls before they do! I think have an idea!"
redpaladin: awkward (pic#10477614)

[personal profile] redpaladin 2016-09-23 06:03 pm (UTC)(link)
"They should have just left me a sword!" You know, and then he would have actually been useful here instead of just firing off shots and hoping they hit. You would think pointing and shooting wouldn't be so hard??

He moves in a little closer to Pidge so he could properly watch her back.

"I'm all ears!"